Airplanes are slower, but easier to maneuver, and, of course, they travel through the air. For starters, DKR actually features three vehicles: in addition to cars, there are hovercraft and airplanes, with different levels requiring different vehicles. These contests aren’t as simple as driving a kart around a track, either. You roam around Timber’s Island, finding entrances to races and earning golden balloons, which in turn open up more races. The game’s Adventure mode is actually quite elaborate, and resembles Rare’s N64 platformer games in its construction.
#Diddy kong racing gamecube series
In the same way that Rare built on Nintendo’s Mario 64 success with a number of 3D platformers of their own, they also followed Mario Kart 64 with Mickey’s Speedway USA and Diddy Kong Racing.īelieve it or not, Diddy Kong Racing actually has a story… In short, a spacefaring pig wizard named Wizpig has invaded Timber’s Island, and it’s up to Diddy and friends to defeat this alien menace in a series of races and drive him back to his home planet of Future Fun Land. We're sad we didn't get to ride with you.The list so far: The Definitive 50 N64 Games Still, rest in peace, Donkey Kong Racing. Plus, the Donkey Kong series didn't exactly die out at this point it still had a long road of success ahead of it. Unfortunately, it seems as though the universe was dead set against this game ever becoming a thing, which, considering the big shoes it had to fill after Diddy's game, is perhaps not really that big a loss. This replacement game eventually took on the name of Sabreman Stampede, but in 2005 that ended up getting cancelled too.
#Diddy kong racing gamecube code
It's not called Donkey Kong Racing anymore, it's not on the GameCube anymore, and by this point, I'd imagine so little of the original art and code remains that it's barely the same game anymore, but yes it's still coming out in some form. But weirdly enough, in 2004 Rare confirmed that it still hadn't completely forgotten about Donkey Kong Racing. Rare was also acquired by Microsoft in 2002 for a cool $375 million and subsequently lost the Donkey Kong IP. Specifically, a lack of funding from Nintendo for Rare Ltd.'s project. So why was this little charmer canned? Predictably, it was because of a money thing. Before we get to the reasons for this, though, here's a bit more about what we missed out on. But alas, the game's E3 reveal was destined to be its first and only appearance in any official form. (who most recently developed Sea of Thieves), and was supposedly meant to be released the following year for the Nintendo GameCube. The game was being developed by Rare Ltd. The trailer portrayed a string of bonkers-looking scenarios you would expect from a Donkey Kong game, which probably got every kid (and nostalgic adult) in attendance all riled up in anticipation. RELATED: Nintendo: 10 Pieces Of Donkey Kong Fan Art That Make Us Go Bananasĭuring 2001's E3 event a teaser trailer was shown, introducing the world to Donkey Kong Racing. Buckle your seatbelts, kids, and get ready to take a drive down You-Probably-Didn't-Know-This Boulevard. Unfortunately for fans of the former, though, this idea would never actually see the light of day.ĭetails of Donkey Kong's eponymous racing game have been all but forgotten and veiled by the mists of time, but as usual, LostMediaWiki has stepped in to save the day by providing all that we know (and probably ever will know) about the game to date.
A sequel to the classic Nintendo 64 game Diddy Kong Racing by the name of Donkey Kong Racing was once going to be a thing.